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TerracottaWarriors/Source/TerracottaWarriors.Target.cs

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2025-07-14 22:24:27 +08:00
// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class TerracottaWarriorsTarget : TargetRules
{
public TerracottaWarriorsTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V4;
ExtraModuleNames.AddRange( new string[] { "TerracottaWarriors" } );
}
}