yxm v330
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@ -125,7 +125,7 @@ r.ReflectionMethod=1
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r.Shadow.Virtual.Enable=1
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r.Mobile.SupportGPUScene=True
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r.VT.AnisotropicFiltering=True
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r.VT.AnisotropicFiltering=False
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Mobile
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@ -143,7 +143,7 @@ ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Game/Blueprint/VRInstance.VRInstance_C
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GameDefaultMap=/Game/TerracottaWarriors/Map/280/Start280.Start280
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GameDefaultMap=/Game/TerracottaWarriors/Map/280/D280.D280
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
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GlobalDefaultServerGameMode=None
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@ -184,7 +184,7 @@ SoundCueCookQualityIndex=-1
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[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
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PackageName=com.vortexing.[PROJECT]
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StoreVersion=13
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StoreVersion=14
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StoreVersionOffsetArmV7=0
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StoreVersionOffsetArm64=0
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StoreVersionOffsetX8664=0
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@ -107,5 +107,5 @@ bSkipMovies=False
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+MapsToCook=(FilePath="/Game/TerracottaWarriors/Map/280/E280")
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[/Script/OpenXRHMD.OpenXRHMDSettings]
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bIsFBFoveationEnabled=True
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bIsFBFoveationEnabled=False
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Content/Blueprint/VRInstance.uasset
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Content/QSH_ChangLang/Se/280/Se_CL_EndCopy280.uasset
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Content/QSH_JiGuang/Squencer/280/01jiannu_01-10Copy280.uasset
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Content/QSH_JiGuang/Squencer/280/01jiannu_01-10Copy280daiji.uasset
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Content/QSH_XianYangCheng/Texture/M_jieshu.uasset
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Content/QSH_XianYangCheng/Texture/NewEnd_Mat1.uasset
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Content/QSH_jixielong/Squencer/280/1canbaoge_01-07Copy280.uasset
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Content/TerracottaWarriors/BP/BP_FireNew.uasset
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Content/TerracottaWarriors/BP/UDP/UDP.uasset
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Content/TerracottaWarriors/Map/280/A+280.umap
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Content/TerracottaWarriors/Map/280/A280.umap
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Content/TerracottaWarriors/Map/280/B280.umap
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Content/TerracottaWarriors/Map/280/C280.umap
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Content/TerracottaWarriors/Map/280/D280.umap
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Content/TerracottaWarriors/Map/280/E280.umap
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Content/TerracottaWarriors/Map/280/Start280.umap
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@ -71,7 +71,7 @@ void UUDPInstanceSubsystem::InitNetwork()
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.WithBroadcast();
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// 设置远程端点 (192.168.1.28:1234)
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FIPv4Address::Parse(TEXT("192.168.30.254"), RemoteEndpoint.Address);
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FIPv4Address::Parse(TEXT("192.168.110.254"), RemoteEndpoint.Address);
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RemoteEndpoint.Port = 1234;
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// 初始化接收socket
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