Files
TerracottaWarriors/Source/TerracottaWarriorsEditor.Target.cs
2025-07-14 22:24:27 +08:00

16 lines
428 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class TerracottaWarriorsEditorTarget : TargetRules
{
public TerracottaWarriorsEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V4;
ExtraModuleNames.AddRange( new string[] { "TerracottaWarriors" } );
}
}