Files
TerracottaWarriors/Source/TerracottaWarriors/TerracottaWarriors.Build.cs
2025-07-14 22:24:27 +08:00

34 lines
937 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class TerracottaWarriors : ModuleRules
{
public TerracottaWarriors(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[]
{
"Core", "CoreUObject", "Engine", "InputCore",
"Networking",
"Sockets",
"Json",
"JsonUtilities"
});
PrivateDependencyModuleNames.AddRange(new string[] { "Networking",
"Sockets",
"Json",
"JsonUtilities" });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}