77 lines
3.8 KiB
C++
77 lines
3.8 KiB
C++
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////
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/// Copyright 2019 (C) Bruno Xavier B. Leite
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//////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "OBJPool.h"
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#include "K2Node.h"
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#include "CoreMinimal.h"
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#include "Textures/SlateIcon.h"
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#include "UObject/ObjectMacros.h"
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#include "EdGraph/EdGraphNodeUtils.h"
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#include "K2Node_SpawnPawnFromPool.generated.h"
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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class FBlueprintActionDatabaseRegistrar;
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class UEdGraph;
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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UCLASS()
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class OBJPOOLDEVELOPER_API UK2Node_SpawnPawnFromPool : public UK2Node {
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GENERATED_UCLASS_BODY()
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private:
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void MaybeUpdateCollisionPin(TArray<UEdGraphPin*> &OldPins);
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protected:
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FText NodeTooltip;
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FNodeTextCache CachedNodeTitle;
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//
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void OnClassPinChanged();
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public:
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virtual void PostPlacedNewNode() override;
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virtual void AllocateDefaultPins() override;
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virtual FText GetTooltipText() const override;
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virtual FLinearColor GetNodeTitleColor() const override;
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virtual void PinDefaultValueChanged(UEdGraphPin* Pin) override;
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virtual void PinConnectionListChanged(UEdGraphPin* Pin) override;
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virtual FSlateIcon GetIconAndTint(FLinearColor &OutColor) const override;
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virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
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virtual bool IsCompatibleWithGraph(const UEdGraph* TargetGraph) const override;
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virtual bool HasExternalDependencies(TArray<UStruct*>* OptionalOutput) const override;
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virtual void GetPinHoverText(const UEdGraphPin &Pin, FString &HoverTextOut) const override;
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virtual void ExpandNode(FKismetCompilerContext &CompilerContext, UEdGraph* SourceGraph) override;
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//
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virtual FText GetMenuCategory() const override;
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virtual bool IsNodeSafeToIgnore() const override {return true;}
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virtual void ReallocatePinsDuringReconstruction(TArray<UEdGraphPin*> &OldPins) override;
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virtual void GetMenuActions(FBlueprintActionDatabaseRegistrar &ActionRegistrar) const override;
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virtual void GetNodeAttributes(TArray<TKeyValuePair<FString, FString>> &OutNodeAttributes ) const override;
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virtual class FNodeHandlingFunctor* CreateNodeHandler(FKismetCompilerContext &CompilerContext) const override;
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//
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bool IsNodeBasePin(UEdGraphPin* Pin);
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void CreatePinsForClass(UClass* InClass, TArray<UEdGraphPin*>* OutClassPins = nullptr);
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//
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UEdGraphPin* GetThenPin() const;
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UEdGraphPin* GetOwnerPin() const;
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UEdGraphPin* GetResultPin() const;
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UEdGraphPin* GetSuccessPin() const;
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UEdGraphPin* GetReconstructPin() const;
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UEdGraphPin* GetWorldContextPin() const;
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UEdGraphPin* GetSpawnOptionsPin() const;
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UEdGraphPin* GetSpawnTransformPin() const;
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UEdGraphPin* GetCollisionHandlingOverridePin() const;
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UEdGraphPin* GetPoolPin(const TArray<UEdGraphPin*>* InPinsToSearch=nullptr) const;
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UEdGraphPin* GetTemplatePin(const TArray<UEdGraphPin*>* InPinsToSearch=nullptr) const;
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//
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UClass* GetClassToSpawn(const TArray<UEdGraphPin*>* InPinsToSearch=nullptr) const;
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};
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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