21 lines
529 B
C#
21 lines
529 B
C#
using UnrealBuildTool;
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using System.IO;
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public class OBJPool : ModuleRules {
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public OBJPool(ReadOnlyTargetRules Target) : base(Target) {
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PrivatePCHHeaderFile = "Public/OBJPool.h";
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IWYUSupport = IWYUSupport.None;
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//
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"Engine",
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"CoreUObject"
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}
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);
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//
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PublicIncludePaths.Add(Path.Combine(ModuleDirectory,"Public"));
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PrivateIncludePaths.Add(Path.Combine(ModuleDirectory,"Private"));
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}
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} |